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Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline. With his in-depth knowledge of the little-known secrets used by the pros to...
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Black and white photography has come a long way in the digital world. This comprehensive reference will help you maximize your workflow with coverage of all of the relevant new features of Photoshop CS4 and Lightroom 2, including every stage of the black and white process from capture to printing. Along the way, you’ll find in-depth explanations of key topics such as color management, optimizing your workspace, softproofing and calibration...
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| Autor: |
R. Newman |
| Wydawnictwo: |
Focal Press |
| Liczba stron: |
248 |
| Data wydania: |
2008 |
| ISBN: |
978-0-240-81071-3 |
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Create effective cinematography for your games with this film-based approach to creating cinematic games. Cinematic Game Secrets gives game producers, directors, and developers insight into how to make their games more cinematic. Game developers will learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; and using tried and true film...
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Książka "Język ANSI C. Programowanie. Wydanie II" to jedna z najlepszych dostępnych na rynku pozycji do nauki tego języka, zaliczana do klasyki literatury informatycznej i ciesząca się niemalejącą popularnością. Przejrzyście opisana teoria, liczne przykłady oraz zbiór ćwiczeń to atuty doceniane przez kolejne pokolenia programistów.
Niniejsza książka zawiera rozwiązania wszystkich ćwiczeń zawartych w " Języku ANSI C. Programowanie. Wydanie...
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Drogi Czytelniku, właśnie trzymasz w rękach nowe wydanie książki zaliczanej do klasyki literatury informatycznej. Napisana przez autorów języka ANSI C w najlepszy możliwy sposób przedstawia arkana tego języka. A co można powiedzieć o samym języku? To też klasyka. To język wymagający systematyczności i skupienia, ale dający w zamian wiele możliwości i świetne wyniki. To najczęściej nauczany język programowania - jego znajomość stanowi znakomity...
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| Autor: |
J. James |
| Wydawnictwo: |
Focal Press |
| Liczba stron: |
236 |
| Data wydania: |
2009 |
| ISBN: |
978-0-240-81124-6 |
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This book provides an array of concise solutions to the wide variety of problems that are faced by postproduction artists in the post process. With an application-agnostic approach, it gives proven, step-by-step methods to solving the most frequently encountered postproduction problems. Also included is access to a free, password-protected website that features application-specific resolutions to the problems presented, with fixes for working in...
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| Autor: |
B. Byrne |
| Wydawnictwo: |
Focal Press |
| Liczba stron: |
336 |
| Data wydania: |
2009 |
| ISBN: |
978-0-240-81135-2 |
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Build your VFX arsenal with quick-access, step-by-step instruction on how to create today's hottest digital VFX shots. Organized in a 'cookbook' style, this allows you to reference a certain effect in the index and immediately access concise instructions to create that effect. Techniques are demonstrated in each of the most popular software tools- After Effects, Final Cut Studio, Photoshop, and Combustion are all covered. Brilliant, 4-color...
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Poznaj z bliska największe autorytety świata informatyki! Jak powstają języki programowania? Jaka jest ich przyszłość? Jak szybko nauczyć się takiego języka? Droga od pomysłu do gotowej aplikacji jest długa i kręta. Najprawdopodobniej jednym z najdłuższych jej odcinków jest ten poświęcony na programowanie. Sztab ludzi, wiele języków programowania, technologii i narzędzi. Dzięki świetnej znajomości tych narzędzi powstają coraz nowsze,...
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| Autor: |
T. Daly |
| Wydawnictwo: |
Focal Press |
| Liczba stron: |
304 |
| Data wydania: |
2009 |
| ISBN: |
978-0-240-81138-3 |
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This essential resource is the only guide you'll ever need to printing with Photoshop. Acclaimed author and photographer Tim Daly brings a wealth of experience to this under-resourced topic, covering every aspect of the printing process using Photoshop. Not content with simply covering the software, Tim approaches the entire workflow. This means that right from the moment of capture, your photos are optimised for the highest print quality from...
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Poznaj i wykorzystaj możliwości regexpów w codziennej pracy!
Jak wyrażenia regularne mogą przyśpieszyć Twoją pracę? Jak sprawdzić poprawność danych? Jak wykorzystać wyrażenia regularne w pracy z plikami XML? Wyrażenie regularne (ang. regexp) to inaczej wzorzec, który określa zbiór dopasowanych łańcuchów znaków. Brzmi to prosto. Jednak przy pierwszym spotkaniu z wyrażeniami wcale tak nie jest. Zbiór znaków i symboli składający się...
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Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing,...
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Create amazing animated effects such as fiery blazes, rippling water, and magical transformations. Animation guru Joseph Gilland breaks down the world of special effects animation with clear step-by-step diagrams and explanations on how to create the amazing and compelling images you see on the big screen. 'Elemental Magic' is jam-packed with rich, original illustrations from the author himself which help explain and illuminate the technique,...
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This book covers Flash for the everyday developer. The average Flash developer doesn't have luxurious timelines, employers who understand the value of reusability, or the help of an information architect to design a usable experience. This book helps bridge the gap for these coders who may be used to C++, Java, or C# and want to move over to Flash. Griffith covers real-world scenarios pulled from his own experiences developing games for over 8...
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| Wydawnictwo: |
Focal Press |
| Liczba stron: |
640 |
| Data wydania: |
2009 |
| ISBN: |
978-0-240-81193-2 |
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Learning Autodesk 3ds Max 2010 Design Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max Design, so that users can learn how to use 3ds Max Design confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max Design and go over all associated features (with examples), and...
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| Wydawnictwo: |
Focal Press |
| Liczba stron: |
352 |
| Data wydania: |
2009 |
| ISBN: |
978-0-240-81194-9 |
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Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling,...
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| Autor: |
L. Jordan |
| Wydawnictwo: |
Focal Press |
| Liczba stron: |
312 |
| Data wydania: |
2009 |
| ISBN: |
978-0-240-81223-6 |
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Accelerate your Final Cut Studio workflow and expand your creative options by incorporating the Adobe Production Premium toolset into your projects. Adobe’s Creative Suite tools are the perfect complement to Final Cut Studio, whether it is improving the look of your still images with Photoshop, monitoring your on-set video with OnLocation, or creating Flash movies for the web. This book shows you how to speed your workflow and wow your...
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Learn how to create, produce and perform a whole new way; prepare to unlock the power of Live! In this brand new title for Ableton Live 8 and Suite 8 users, author Keith Robinson details exactly what Abelton Live can deliver. The book is engineered to follow Live’s non-linear music environment - the book look and feels like the program! Its unique format utilizes the terms and creative features of Live - tabs, keys, pointers, and labels....
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| Autor: |
J. Steen |
| Wydawnictwo: |
Focal Press |
| Liczba stron: |
272 |
| Data wydania: |
2009 |
| ISBN: |
978-0-240-81237-3 |
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Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect illumination, materials, render options, shaders, and lighting. Rendering with mental ray and 3ds Max, Second Edition is now revised to cover Autodesk Revit and special effects. The companion website includes all of the necessary project files from inside the book.Render beautiful scenes with 3ds Max and the...
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Go behind the scene of the behind the scenes to learn how the business of producing the dazzling visual effects we see in movies and on TV works. Also included are interviews with established, successful Hollywood VFX Producers about their career paths and how they got to where they are now. From pre-production to final delivery, this is your complete guide to visual effects production, providing insight on VFX budgeting and scheduling (with...
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